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Unit
Topic:
Phonemic Awareness Grade:
4th Theme:
Ants
Lesson
Objectives:
The students will be able to practice print,
vocabulary words,
learn new words, and practice their phonemic
awareness. Instructional
Technique:
Group work, Discussion, Lecture, Computer time,
individual work. Instructional
Materials:
§
Computer with internet access §
https://educators.brainpop.com/teaching-tip/meaning-beep-tips-tricks/ https://educators.brainpop.com/lesson-plan/meaning-beep-lessonplan-context-clues-game/ (Helpful
worksheet for game) §
https://www.brainpop.com/games/mobants/
(Classroom
activity)
§
White board & dry erase
marker §
Pen or Pencil and Notebook. Theoretical
Perspective: This assignment is important to the
students because they will learn how to hear and
identify spoken words,
pronounce words, and know how to read print. This will
take practice and time,
but the students will start first with hearing and
identifying spoken words,
the students will then learn how to pronounce the words
and then they will
learn how to read print. Procedure: Introductory Activity: a.
Practice as a class with the
What’s the Beep
game together to show the students how the game works
and what they will be
doing. The subject will be science and under diversity
of life and then the sub
section will be Ants. The What’s the Beep game will
include new vocabulary and pronunciation
of words. Step-by-step Instruction: 1.
Students will grab a laptop
while another person
at the table will get the helpful worksheet. 2.
Students will get into groups
of two or three. 3.
The students will go to the
Brainpop site. 4.
From there they will go to the
subject science. 5.
In science they will go to
Diversity of life. 6.
Then they will click on the
Ants subject 7.
When in ants they will click on
the Meaning of
Beep. 8.
They will then hit play and
click on play with
classmates and start the game. 9.
When the game is being played
the students will
use the white board to guess what word they want to fill
the beep. The white
board will help with the students who are in teams
discuss word strategies that
may be helpful to win the game. 10.
The Students will each take
turns using the
laptop, writing the guess on the white board (for the
fill in the blank) and
then writing down the four guesses on a piece of paper
(that appear after the
fill in the beep part). Closure: Wrap up with the whole class. This
will include discussing how the students felt about the
trying out brainpop
what's the beep activity. As a class we will do the
brainpop what's the beep
activity again. This will fully get the students to
understand what the
assignment was about. To expand their vocabulary and
also have the ability
through the game to hear how the words are pronounced.
After that is done the
students will be packing up. Adaptations for
different learners: §
Word bank §
Partners for students who find
it more
challenging instead of being going to do it individually §
Assistance for students who
need help with the
computers. Homework: Reading a book at home with the
parents and then signing off on the daily reading paper.
Evaluation: A)
The students
will
be able to practice print, vocabulary words, learn new
words, and practice
their phonemic awareness. 1.
A one on one (with teacher)
reading a small book
or article with a worksheet associated with it. The
group will all have the
same short story book and worksheet that associate with
the short story. 2.
A vocabulary quiz with word
bank. 3.
Homework of new words and what
their definitions
are 4.
One on one (with teacher) on
pronouncing new
words and identifying Spoken words B)
Questions Will these be too hard of an
activity for the class to do? Will the activity be confusing for the students to understand?
Will there be any difficulty with
this activity? |
The
Meaning of Beep Lesson
Plan: A Context Clues Game
Grade
Levels: 3-5,
6-8, 9-12 This
lesson
plan, adaptable for all BrainPOP topics, challenges
students to play a game
called The Meaning of Beep in
which they use context
clues to figure out the meaning of an unknown word
associated with a BrainPOP
movie topic. The game presents three sentences, one at
a time, for which
students identify the meaning of “Beep”–a placeholder
for a missing word. Each
consecutive sentence provides more context clues than
the previous, so by the
third sentence–which is strongly tied to the
movie–students should be
successful in identifying the meaning of “Beep.”
We suggest playing this
game after watching the related BrainPOP movie. Students
will:
Materials:
Preparation:
This
lesson
features a game called The
Meaning of Beep developed
in
collaboration with our partner Institute
of
Play that
challenges players to use context
clues to determine the meaning of unknown words. Preview
and play The
Meaning
of Beep to plan how you will adapt it to
your students’ needs.
Review the The
Meaning of Beep: Tips and
Tricks for ideas on how to make
most effective use of the game. To
support English Language
Learners and others, review Tips for Differentiation and ELL
Support. For
ideas on how to use SnapThought
with this game and specific prompts, read The Meaning of Beep: SnapThought
Prompts. Depending
on your classroom
routines and available technology, you may want to
consider these grouping
options:
Lesson
Procedure:
Correct
guess
= 1 point Incorrect guess = 0 points Correct
pick = 1
point Incorrect pick = 0 points Correct
Super Pick = 2
points Incorrect Super Pick = -1 point
Extension
Activities:
Challenge
students
to work together in small groups to design their own
The Meaning of Beep game.
Provide the topic as it relates to a BrainPOP movie
relevant to your curriculum
or have them select a topic. Be sure they review the
Tips for Creating Context
Clue Sentences. Have groups swap their games to play. Filed
as: 3-5, 6-8, 9-12, The Meaning of Beep |
The
Meaning of
Beep Tips & Tricks Following are tips, strategies, and
reminders to support students
as they play The
Meaning
of Beep. Remind students of these tips
before they play, and again
as needed while playing. Guessing
Picking and
Super Picking
Hints
Tallying/Round
Results
Other
Filed as: The
Meaning
of Beep |
The
Meaning of Beep:
SnapThought Prompts
Have your students signed up for
individual logins through My BrainPOP?
If you
have a school-wide subscription to BrainPOP, students
will be able to use
our SnapThought ® tool
to play Meaning
of Beep. The SnapThought tool
allows students to
capture meaningful moments in their game play with
opportunities for brief
written reflection. To use the tool, start by making
sure students are logged
into My BrainPOP with their own individual accounts.
Once students are logged
in, the SnapThought tool will appear below any games
that offer this
capability. During
game play, students can
click the SnapThought tool up to five times per game.
A thumbnail, or
“snapshot” is generated and stored on the bottom left
of the screen. At
any point in the game, students can click their
snapshot(s), type a brief
reflection, which may be a response to an open-ended
prompt, and save or submit
to the teacher’s account for you to review and respond
to. You
can use the SnapThought tool to
facilitate discussion around game play and strategies,
or have students submit
their snapshots to you for assessment or
accountability. Here are a few ideas
and prompts for using the SnapThought tool with
Meaning of Beep.
Filed as: The
Meaning
of Beep |